Metal Gear Solid Δ: Snake Eater is a comprehensive remake of the 2004 classic, Metal Gear Solid 3: Snake Eater, developed using Unreal Engine 5. Set to release on August 28, 2025, for PlayStation 5, Xbox Series X|S, and PC, this version modernizes visuals and gameplay while preserving the original’s core experience.
🎮 Gameplay Overview
In this stealth-action game, you play as Naked Snake, a special forces operative on a mission during the Cold War. The game emphasizes stealth, survival, and tactical combat in diverse environments, including jungles and military installations.
🕹️ Control Schemes
Metal Gear Solid Δ offers two distinct control options:
- New Style: Modernized controls with a third-person, free-moving camera, akin to recent action titles.
- Legacy Style: Classic controls and fixed camera angles, replicating the original game’s feel.
Note: The chosen control scheme affects the game’s difficulty. “New Style” offers a more accessible experience, while “Legacy Style” presents a challenge similar to the original.
🔍 Core Mechanics
- Stealth and Camouflage: Utilize various uniforms and face paints to blend into environments. The camouflage index indicates your visibility to enemies.
- Close Quarters Combat (CQC): Engage enemies in hand-to-hand combat, allowing for throws, holds, and interrogations.
- Survival Elements: Manage Snake’s stamina by hunting, foraging, and treating injuries. Unattended wounds can lead to long-term effects.
- Dynamic Environments: Interact with the environment, such as climbing trees or hiding in foliage, to avoid detection.
🆕 New Features in the Remake
- Enhanced Visuals: Realistic graphics with detailed character models and environments.
- Persistent Injuries: Visible scars and damage on Snake’s body reflect sustained injuries over time.
- Improved AI: Enemies exhibit more realistic behaviors, increasing the challenge and immersion.
- Minigames: “Snake vs. Monkey” returns on PlayStation and PC, while Xbox players get “Snake vs. Bomberman.”